AI Insights · Timothy · January 2023
Top 5 Sandbox-like Games on iOS in South America Q4 2022
Explore the performance of the top 5 sandbox-like games on iOS in South America during Q4 2022, with insights into weekly downloads, revenue, and active user trends.
During the fourth quarter of 2022, the top sandbox-like games on iOS in South America demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the trends for the top 5 games based on data from Sensor Tower.
Roblox from Roblox Corporation saw a significant increase in weekly revenue, starting at approximately $182K and peaking at around $311K in the final week of December. Weekly downloads also showed an upward trend, beginning at 43.2K and reaching 92.7K by the end of the quarter. The game maintained a robust number of weekly active users, starting at 967K and increasing to 1.12M towards the end of December.
PK XD: Fun, friends & games, published by Afterverse Games, experienced fluctuations in weekly revenue, with peaks around $17.6K and $17.3K in mid-October and early December, respectively. The game’s weekly downloads were relatively steady, averaging around 11K to 16K. Active users showed a slight decline, from 117K at the start of the quarter to 106K by the end of December.
MultiCraft — Build and Mine! from MultiCraft Studio had no reported revenue throughout the quarter. However, weekly downloads saw a notable increase from 7.2K to 12.5K. The number of active users grew from 29.8K to 37.9K, indicating a growing user base despite the absence of revenue.
Block Craft 3D: Building Games by Wildlife Studios showed a steady increase in weekly revenue, peaking at around $415 towards the end of December. Weekly downloads fluctuated but generally increased, starting at 4.2K and reaching 9.8K by the end of the quarter. The game also saw growth in active users, starting at 36.8K and rising to 53.1K.
IMVU: 3D Avatar Creator & Chat from IMVU had a moderate increase in weekly revenue, peaking at approximately $4.8K in early December. Weekly downloads experienced a significant spike, especially in the week of November 28, reaching 9.2K. Active users fluctuated but generally increased, starting at 62K and ending at 83.1K by the end of the quarter.
These insights highlight the dynamic nature of the sandbox-like games category on iOS in South America during Q4 2022. For more detailed insights and data, visit Sensor Tower.